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Falcom Community Game-Along Wrap-Up (Weeks 3 + 4)

2 / 3 / 144 / 18 / 15

I still can’t believe what a success the Falcom Community Game-Along has been! What started as a offhand comment on Twitter turned into a fun month-long event that got all sorts of people playing games and talking about them, and I couldn’t have asked for more. Though things quieted down around week three, which prompted me to postpone that week’s roundup until the end, content really began to pick up again as the month came to an end.

This roundup post will focus more on the great selection of blog posts that went up, but that doesn’t mean there wasn’t also lots of tweeting going on! Be sure to check out #Falcomonth on Twitter to see how the month panned out.

And that’s Ys V finished. It was lots of fun. Special thanks to @GideonZhi‘s team for translating it #Falcomonth pic.twitter.com/PSTVYAyeo8
— Badr Alomair (@BadoorSNK) January 17, 2014

Today’s Series Dedication Sunday (No. 3!) is more of a Company Dedication for #falcomonth : Falcom Games! pic.twitter.com/TsOqeP3hpz
— CephiYumi 愚かな醜い (@CephiYumi) January 19, 2014

@Soulhouf pointed out a brilliant article on Hardcore Gaming 101 that covers the entire Ys series. It’s a definite must-read for both fans and those interested in checking out the series. I’m seriously impressed by all the details they’ve packed in.

Next, @DavZZGndm contributed a piece on Vantage Master Online – a game from a lesser-known Falcom series that is actually available for free in English translation from Falcom themselves! Davzz’s in-depth look at the 1v1 strategy’s systems, complete with plenty of screenshots, should be enough to make anyone interested in Falcom games want to check it out. And for the price of free, how can you pass that up?

meanwhile, in #falcomonth: ADOL, MASTER SWORDSMAN (but seriously how cute is this) http://t.co/kHWu1MkLHQ
— Ant Cooke (@TepidSnake) January 21, 2014

Over at One Million Power, Brian Clark whipped up a great piece about his experience playing the Famicom port of the original Ys. Unfortunately, the Famicom port featured some changes that were not for the better, such as the strengthening of all of the bosses except for the final one, who was made weaker (I might not mind that!), and reducing Adol’s movement speed. Even so, Brian notes that he enjoyed the experience overall and now has the perspective to see how modern action RPGs have evolved.

Badr Alomair managed to check out the fan-translated Ys V and reported back on his blog, Video Games! and other stuff. Often cited as the black sheep of the series, Ys V never got an official English release, but Badr asserts that he enjoyed his time with the game and considers it to be a decent introduction to the series, even with its flaws.

@apricotsushi The pressures of social media forced me to finally try out the classic Ys. #Falcomonth success!
— aka_Chewie (@ciscoidiot) January 30, 2014

Yay peer pressure! Ahem.

Cody Winn earns double, nay, triple points for not only covering Ys: Memories of Celceta (which we only saw covered in a couple of unrelated but well-timed reviews) but also having the most punny title of the month: “Ease into Ys.” I do love a good pun!

Anyway, Cody remarks that though he’d never played a Ys game for more than 10 minutes, he found Memories of Celceta to be fun and fast-paced. He does, however, mention that the music is one of his least favorite aspects, which is a bit of a kick in the gut for any Ys fan! However, it’s an unfortunate truth that Memories of Celceta was a little lacking for tracks.

Finally, Alois Wittwer wraps up Falcom Month with another great post about the very first Ys game. Unlike other write-ups, he chose to focus specifically on the game’s combat, and it’s a piece as snappy as the good ‘ol bump system. It’s a great way to finish up the month, as he manages to capture the beauty of Ys‘s battle system in a way few have done. Even if you think you’ve read enough about Ys, I highly suggest you go give it a read!

@_Kimimi Well happy! Now I can continue my own personal #Falcomonth (or months!)
— Paul Darbyshire (@pablo_0151) February 2, 2014

That’s right, Paul! Falcom Month is never truly over. As if we could ever stop playing Falcom games!

Once again, I want to give a huge thanks to everyone who helped make this Community Game-Along a success! It was a ton of fun, and I really hope everyone enjoyed sharing the Falcom love. If you’re interested, be sure to check out February’s Community Game-Along. The theme? Romance, of course!

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Introducing the Dating Sim Community Game-Along!

1 / 31 / 144 / 18 / 15

January’s Falcom Community Game-Along was so successful that I thought it would be a shame to have the festivities end after only 31 days! As a result, you can look forward to having monthly game-along themes for the duration of 2014, or at the very least until interest and participation starts to wane.

Since February is the somewhat official month of romance, what better way to celebrate than with some dating sim games? The dating sim genre hasn’t ever had its time in the limelight outside of Japan, where it’s actually quite popular with both men and women. In fact, the term “dating sim” isn’t even really correct, as it only encompasses romance games that have simulation elements (usually meters for stats that you have to raise to get the girl/guy you’re pursuing). The Japanese term ren’ai, meaning romance, is generally used to refer to any games that focus on the romantic pursuit of one of usually a number of selectable men or women, but since “dating sim” is more the well-known term in English, I’ll be using it for the purposes of this event to refer to any game with romance elements, be it simulation, visual novel, or otherwise.

The “otherwise” is important here, too, since there many games such as the Harvest Moon and Rune Factory series that incorporate romance. It should also go without saying that romance games aimed at anyone are fair game, be they catering to a predominately male audience (bishōjo) or female (otome). Here’s a quick sampling of titles available in English that fall into the dating sim genre:

Arino plays Angelique Trois

Katawa Shoujo (PC, Mac, Linux) – If you’ve never played a dating sim game before and want an affordable first experience, you can’t really go wrong with Katawa Shoujo. Not only is it free, but it tells a surprisingly heartfelt journey of a young man who suddenly finds himself with a life-threatening disability. There are five female romance options, all with different disabilities, and the game treats its delicate subject matter more seriously than most games in the genre. Be aware, however, that this is an 18+ game, which means it features sex scenes, but they can be skipped by selecting an option in the menu.

Hatoful Boyfriend (PC, Mac) – For those who are ready to go all in, you can’t go wrong with Hatoful Boyfriend. While it’s a dating sim aimed at women, you’re not dating men… not human men, anyway. All of the suitors are male pigeons! The free version allows you to date seven different pigeons, but the full version with a mysterious eighth pigeon only costs $4, so it won’t break the bank.

Hakuoki series (PSP, 3DS) – One of the few major official otome game releases in English, Hakuoki is a must for all serious fans of the genre. Fully voiced in Japanese and taking place during the Edo period in Japan, the game is a great example of the kind of otome visual novels that are currently all the rage in the land of the rising sun. If samurai warriors aren’t your cup of tea, you may want to try Aksys Games’s other otome release, Sweet Fuse: At Your Side (PSP/PSN), instead.

Of course, there are many, many more games than the couple I’ve listed here, but it would simply be impossible for me to include them all! Here are a couple more titles you may want to check out: Dandelion (PC, Mac), Aselia the Eternal (PC), Absolute Obedience, Persona 3 and 4, and any entry in the aforementioned Harvest Moon and Rune Factory series. There’s also tons of free content available from last year’s Pulse Pounding Heart Stopping Dating Sim Jam! Finally, for folks who want to brush up on the classics, both the Angelique and Tokimeki Memorial series are great places to start. If you’re still having trouble finding something you’d like to play, let me know in the comments so I or someone else can help you out!

It’s easy to participate in the February Dating Sim Game-Along – all you have to do is play and write about dating sims in some form, be it on your blog, Twitter, or elsewhere! If you’re using Twitter, Tumblr, or Instagram (or some other newfangled social media that also uses hashtags), please use #DatingSiMonth so that I can keep track of your submissions and include them in my weekly compilation posts. Of course, you’re also welcome to submit podcasts or any other critical work to the Game-Along – as long as you’re talking about dating sims, virtually anything goes!

I hope you’re all ready to date some cuties and share your experiences come February! I’ve got a pile of Japanese otome games and Katawa Shoujo calling my name, so I, for one, am all set!

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A closer look at the Pokémon Center Pikachu Face Cookies

1 / 28 / 144 / 18 / 15

Those of you who are already following my YouTube channel (thanks!) probably know already, but for those who don’t – a new episode of Apricotsushi Samples is up! This week, I try out some adorable Pikachu cookies I purchased at the Pokémon Center in Osaka last June. If you’re interested, do give it a watch:

Since my YouTube video endeavors are still rather young, I thought it’d help get the word out by posting about them here… But I also don’t want to keep repeating the same things, just in different outlets, so I really want to be able to include some special extras for those of you who actually go to the effort to read these posts! Luckily, in this case, I have just the thing:

In the video, I mention that each of the cookies has a distinct face (except for the one duplicate, which I gladly ate), but I didn’t get a chance to show them. So, here’s a photo! I absolutely adore how Japanese companies put little flourishes on their products like this. The Pikachu in the top middle looks so sad, though! 

And here’s a closeup of the cookies and individual wrapper designs. I suppose I should go ahead and eat the rest of them, but it’s really hard to bring myself to eat something so cute!

Well, I hope you’re enjoying Apricotsushi Samples so far! I’m having a lot of fun filming them, and if all goes well I’d like to slowly expand the video content on my channel. Fans of the written word have no need to fear, though, as this site will always come first! That said, I’d love some input on future episodes of Apricotsushi Samples. This week I’ll definitely be doing the Mountain Dew Cheetos I received in the mail yesterday, but future weeks are still up in the air. Would you like to see different Kit Kat flavors? Savory snacks? Sweet candies? I’ve got quite the backlog of Japanese treats to choose from!

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Monster Monpiece added to growing list of niche Japanese games coming out in English this year

1 / 27 / 144 / 18 / 15

If I were to preemptively name 2014’s theme, I might be inclined to call it the “year of niche Japanese game releases.” Not only are we getting Danganronpa, Yumi’s Odd Odyssey, Conception II, and Steins;Gate, but now Idea Factory International has announced that they will be bringing their card battling RPG PS Vita title, Monster Monpiece, out in Europe and North America this spring.

I have to say, the idea of a card battling RPG is totally my jam. Unfortunately, Monster Monpiece comes with a little extra, er, baggage. See, the game became notorious last year for its raunchy mini-game called First Crush ❤ Rub that requires players to find monster girls’ “weak points”… and I’m sure you can guess where these weak points might be. If a monster girl becomes sufficiently excited during First Crush ❤ Rub mode, an additional minigame called Extreme Love will be activated. This is probably the most infamous element of Monster Monpiece, as it requires players to grip their Vitas vertically and vigorously rub the front and back touch pads simultaneously. And if you’re still left wondering what these mini-games are all about, here’s a direct quote from Idea Factory International’s Press release to drive it all home: “… we kindly note that we highly recommend you play this portion of the game in private, due to the explicit voices and hand-action during First Crush ❤Rub and Extreme Love.”

Okay, it’s pretty clear that Monster Monpiece is not aimed at me. But from what I understand, beneath its obnoxious exterior is actually a very competent RPG, and I’ve always wanted to see a card battling game come out in English. Unfortunately, though, not only does Idea Factory International feel it needs to highlight the more unsavory aspects of the game (if their first English trailer is any indication), but the company is also in hot water with fans over the removal of a number of the higher level (and thus, less clothed) monster cards from the English release of the game.

I’m really not interested in turning this post into an argument of whether censorship is okay or not, or whether Monster Monpiece is objectifying/sexist/etc. or not (though if you’re wondering, the answers are no and yes, but the discussion is definitely more complicated than single-word responses). Rather, I think it’s important to highlight that despite all this, I’m not only happy that Monster Monpiece is coming out, but I’m actually interested in checking the game out myself. However, the fetishistic gameplay elements and the preoccupation game developers have with pandering towards a male audience is beyond tiresome, and I sincerely hope that if nothing else, Idea Factory International brings one of their parent company’s otome games over next.

The idea that there isn’t a market for games aimed at a predominately female audience is simply absurd, and we need to see more diversity in the games that are localized into English. You know where to find me if you want my list of otome games I want to see come over, Idea Factory!

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Final Fantasy XIV Dragon Quest X and Final Fantasy XI Event Tutorials + Impressions

1 / 23 / 144 / 18 / 15

Hell of a title, eh? Unfortunately, it couldn’t be helped, as Square Enix decided to launch two tie-in events in Final Fantasy XIV: A Realm Reborn this month: a Dragon Quest X event, “There’s Golems in those Hills!” and a Final Fantasy XI event, “That Old Black Magic.” It’s great to see near-constant events since the Lightning event began in November, but these two quests are rather short, so you should be able to knock them off rather quickly.

First, you’ll need to initiate the Dragon Quest X event in Ul’dah and the Final Fantasy XI event in Gridania, so I’d suggest hitting up whichever one is closest to you at the time. Both events end on February 3rd and won’t take you very much time at all to complete, though, so you may want to wait a few days until the initial rush is over! I started with “That Old Black Magic” in Gridania, but it doesn’t matter what order you do them in.

You’ll find the quest giver, Khloe Bajhiri, at X:10, Y:11 in New Gridania. This level 10 quest is very straightforward: after accepting it, you’ll need to go complete two FATEs that happen in succession. The easiest FATE location to get to from Gridania is in East Shroud at X:12, Y:26, but you can also find it at South Shroud (X:15, Y:30), Western Thanalan (X:25, Y:19), Southern Thanalan (X:14, Y:38), Middle La Noscea (X:15, Y:12), or Eastern La Noscea (X:30, Y:34). That’s a lot of FATEs, but remember you only need to go to one location to complete the quest, so you can take your pick.

The first FATE located in East Shroud is level 11 and will find you fighting a bunch of large Spriggans, while the second FATE features the unnamed “Monstrous Sorceress” (though anyone who knows Final Fantasy XI should recognize her!). Since I did the FATEs the day the event went up, it was hard to see much of anything, and I was worried I wouldn’t get a gold medal since I wasn’t in a party. I only hit the Monstrous Sorceress a couple times, but I still got a gold medal! I’m not entirely sure, but I think you just have to participate in the event in order to get the item required to complete the quest.

The item in question is a Dainty Doll, which you’ll need to turn in to Vorsaile Heuloix in New Gridania (X:9, Y:11). You’ll then be treated by a very fun cutscene, after which you’ll get your reward! I don’t want to spoil too much of the fun for those who will be doing this quest themselves, but here are a couple screenshots that gave me a chuckle:

In awe of the giantess
Two of them?!

After you encounter Shantotto, you’ll be gifted with a Wind-up Shantotto minion.

I gotta say, the minion’s pretty cute:

Again, it was a very simple quest, but the reward is nice! 
Next up is the Dragon Quest quest (heh) located in Ul’dah. Interestingly, the requirement is only level 7, which is lower than the Final Fantasy XI quest. You’ll need to go see Havak Alvak at X:12, Y:8 to initiate it, then go find the Beefy Businessman at X:8, Y:12. He’ll ask you a very important question that you must answer correctly in order to proceed: 
As if I would say no! Just like the Final Fantasy XI event quest, you’ll need to go complete a series of two FATEs to complete “Breaking Brick Mountains.” Again, there are many locations, but the easiest one to get to from Ul’dah is located in Central Thanalan, X:17, Y:23. For the curious, here are the other locations: Lower La Noscea (X:27, Y:17), Upper La Noscea (X:34, Y:24), Central Shroud (X:23, Y:23), and North Shroud (X:15, Y:31). 
Like the Final Fantasy XI quest, the first FATE will feature a bunch of smaller enemies, and the second will be just one large enemy, a Stone Brickman. You can see I decided to party up for this one just in case I needed to get a gold medal for the FATE to get the quest item. 
The item you’ll need is the Brickman Chunk, which you can turn in to the Beefy Businessman to complete the quest. Again, I’m not 100% sure, but I think you just need to participate in both FATEs to get the item. That, or it’s very easy to get gold! 
Just like with the Final Fantasy XI quest line, I don’t want to spoil the cutscene that follows. This one, in particular, is a lot of fun! I’ll just leave you with these: 
Puff puff fans rejoice!
The expression on Chive’s face is priceless
For some reason, Square Enix decided to give not one, but two items for completing this quest: a Thug’s Mug and a Wind-up Brickman. 
Here are a couple shots for posterity: 
Love how it looks cel-shaded!
Goes pretty well with Chive’s Monk garb, eh?
I was a little surprised by how bare-bones these quests were, especially after the complicated holiday quests. Then again, I thought the Heavensturn event was rather tedious, so I guess something more straightforward is a good change of pace. The cutscenes were very fun, and it’s always nice to get new minions, so even though I would have liked a little more than just a couple of FATEs, it’s definitely better than nothing! Overall, though, I have to say my favorite part of these tie-in quests are the event-specific quest and FATE fonts and the cute slimes they added to the quest window for the Dragon Quest X event. I’m such a nerd! 
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Watch me eat sakura matcha Kit Kats in my new video series

1 / 20 / 144 / 18 / 15

It’s not a secret that I love Japanese candy. In fact, I’ve written some strangely in-depth posts about interesting Japanese candy a few times in the past, but unfortunately I’ve noticed that they tend to not get nearly as much traction as my other, non-food posts.

Of course, the most obvious reason for this would be that no one is nearly as interested in Japanese candy as I am. If that’s the case, consider me thoroughly shocked and I will cease all candy-related endeavors at once. But instead of jumping to that conclusion, I’ve considered that perhaps reading about someone eating candy isn’t nearly as amusing as actually watching said person eating candy… Bet you can’t guess where I’m going with this!

That’s right, I’ve decided to jump into the scary world of Youtube videos! I’m calling the series Apricotsushi Samples and will be posting a new episode every Sunday. In my very first attempt, I take a bite out of the sakura matcha (cherry blossom green tea) Kit Kat pictured above. It’ll only take five minutes of your time, so if you’re at all interested, please give it a watch!

I’m sure it will become immediately apparent that I was extremely nervous to film this video. My fear of talking in front of people and the anxiety associated with that is something I’m always trying to work on, and while podcasting certainly helps, I imagine posting these videos will be a big step in overcoming that to some degree. Fingers crossed!

Of course, any and all comments are more than welcome! I’d definitely like to hear what people like/dislike about the video and what you would like to see more of in the future. And if you need to cleanse your palette after my video (pun intended; I’m so sorry), I highly suggest checking out Emmymade in Japan – her food videos are super, and she does a lot of fun Japanese candies, as well.

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Kickstarter Spotlight – The Interactive Canvas: Gaming Artists

1 / 17 / 144 / 18 / 15

In my opinion, “Are games art?” is a tired debate. Rather than wasting time arguing whether or not they are, I prefer to let critique, analysis, and thoughtful discussion about the games we love and hate speak for themselves. Matt Sainsbury of Digitally Downloaded is looking to do just that with his new Kickstarter project for The Interactive Canvas: Gaming Artists, an annual coffee table book that will celebrate games as art through creator interviews and essays.

Since Matt is no stranger to Chic Pixel (you can hear us chat on episode 2 of Chic Pixel Plus!), I decided to get in touch with him to further discuss his vision for the project. “You can’t tell someone that a game is a work of art. All you can do is write about games from that perspective and, eventually, even the greatest of disbelievers will come around. This is how it happened with the film industry half a century ago,” he says. “I hope to show the skeptics that games are art by providing them with this book that is filled with proof. All the the game developers that we have involved with the book are genuine artists, and I expect that by reading their stories people will be convinced that there are game makers out there that think at a similar level to finest filmmakers and writers.”

The highlight for many of the planned book with be the 30 interviews with various game creators it contains – a sampling from the official Kickstarter page lists the likes of American McGee, Jonathan Blow, and Hidetaka Suehiro (Swery65). Since I’m all about Japanese games here at Chic Pixel, I had to ask Matt if he was planning/able to get more Japanese developers in addition to Swery on board. “I do have quite a few Japanese game developers that I can’t announce right now for various reasons,” he wrote. “I think with the Japanese developers, they want to see if the book is guaranteed to be published before they publicly back it… of the 30 interviews that will be in the book, around 1/4 of those will be with Japanese developers.” It’s too bad he can’t announce them until the Kickstarter is funded, but it’s great to hear there are more in the works! 
A game like Okami takes the term “interactive canvas” quite
literally!
But if the “games as art” debate is hotter than ever in the western games industry, what’s the situation like over in the land of the rising sun? Here’s what Matt had to say: “When I was in Japan a few years ago, a major art gallery in Tokyo had a simply massive exhibition of interactive art; Miyamoto got awarded a lifetime achievement award, and there was all kinds of displays looking at everything from Street Fighter to Love Plus. I think the Japanese love the idea of games as art, and the likes of Goichi Suda, Keiji Inafune and, of course, Shigeru Miyamoto, are simply accepted as artists. If we don’t see such an active debate about whether games are art in Japan, I’m more inclined to believe it’s because the Japanese don’t question whether it is or not.” 
Finally, in addition to all the exciting content already covered, The Interactive Canvas will feature a number of guest writers, including Brendan Keogh, author of Killing is Harmless, and… yours truly! That’s right, if The Interactive Canvas exceeds its funding goal, Matt has expressed an interest in hiring me to write an article for the book, which I would most certainly love the opportunity to do. 
If a gorgeous, 200 page, full color book chock full of insightful content on games far sounds up your alley, I encourage you to head over to the Kickstarter page and consider donating before the campaign ends on February 6th! 
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Name: Anne Lee
Birthday: December 13
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Chic Pixel is where I write about my favorite aspects of Japanese pop culture, with a focus on the cute and nerdy! Read More >

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Check out these super cute Sanrio blind boxes I go Check out these super cute Sanrio blind boxes I got from Miniso! Which one do you like best? ✨
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Music: In Full Bloom / Flehmann
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#kawaiiaesthetic #kawaiiness #kawaiioftheday #sanrio #sanriocore #sanriocharacters #kuromi #miniso #minisolife #blindbox #blindboxopening #blindboxes #cuteaesthetic #pinkaesthetic #pinkgirl #kawaiihaul #cutefinds #toyunboxing #sanrioaesthetic #kawaiicute
Hello 2023! 💖💖 And hello IG! You’ve probab Hello 2023! 💖💖 And hello IG! You’ve probably seen me in stories but it sure has been a while since I posted on the feed 🥲 check these adorable chocolates @mayhaps.bella got me in Belgium! 🍫🍫 2023 goal is to share more because I love to take fun pics interact with you all! And less worrying about the pressure to post videos unless I feel like it haha 😆 what’s one fun thing you’re looking forward to in the rest of January? 
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#nerdyflatlay #hobonichitecho #hobonichi #hobonichiweeks #hobonichi2023 #kawaiiness #kawaiioftheday #kawaiiaesthetic #cutekeychain #airpodscase #cuteaesthetic #kawaiistyle #ladygamer #gamergirlsofinstagram #gamersofaus #8bitdo #cutestyle #gamingfolk
How cute are the contents of the Moonlight Magic 🌙 Hello Kitty and Friends @bokksu box? I love the pouch and coin purse designs! Whenever I get one of these snack boxes, I  dole out the snacks over a week or two for maximum enjoyment 😋 I can't wait to try the pudding mochi especially! #gifted
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#hellokitty #hellokittyandfriends #hellokittyaddict #sanriolover #sanriocharacters #sanrio #sanriocore #sanrioasthetic #japanesecandy #japanesesnacks #snackbox #bokksu
I've been wanting to try trading card deco since I I've been wanting to try trading card deco since I saw @bunnycartoon share her amazing designs! For my first attempt I had to bling up this perfect retro Super Mario Bros. movie card 🍄 Ready to add stickers to every card I own now 😝 
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#toploaderdeco #toploader  #supermario #supermariobros #supermariobrosmovie #nintendogram #nintendofan #tradingcards #stickerdeco #stickerporn #mariobros #mariogames
I caved and bought the Splatoon 3 OLED Switch! It’s so pretty 😍😍 If you like to play in handheld mode, the OLED screen is a huge improvement!!
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#splatoon3 #splatoon #nintendoswitch #nintendoswitcholed #ninstagram #nintendogram #inkling #divoom #ladygamer #gamergirlsofinstagram #gamersofaus #figma #figmaphotography #geekgirl #nintendofan #splatooninkling #inkling #joycons #handheldgaming #handheldgamer #nintendoworld
How cute is this Keroppi water bottle?! 🐸 You'r How cute is this Keroppi water bottle?! 🐸 You're meant to color on it with markers but I love the black and white look so I'm keeping it as is. Thank you so much for sending it and the Sanrio puzzle to me, @cozynamie! It came at a really tough time when I was going through separating with my husband of 12 years and it really lifted my spirits. I'm really grateful for all of the wonderful people I've met here on IG and am happy to have energy/motivation to post more again 💕
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#sanrio #sanrioaesthetic #sanriocore #keroppi #keroppilovers #sanriocharacters #kawaiiness #kawaiiaesthetic #kawaiilifestyle #kawaiilife #kawaiioftheday #nerdyflatlay #cuteaesthetic #pinkaesthetic #cutenessoverload #pinkgirl
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