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Category Archives: games

Baby’s got a brand new Game Boy micro

5 / 28 / 124 / 18 / 15

Funny how I was just mentioning the enticing allure of all the interesting things I find on the internet in my last post and here I am but a few days later with an item that wasn’t even on my radar until I saw The Gay Gamer‘s gorgeous images of his hot pink Game Boy micro. As you can see, I had to have one! And I think I’m in love.

Is it not the most amazing handheld you’ve ever seen? After a little over a week scouring eBay for the best deal, I managed to find a like new, in-box console (albeit missing the flimsy black carry pouch it originally came with) for a relatively reasonable price considering every other listing I saw was in the triple digits. Now that it’s finally in my grubby little hands, I have to say I couldn’t be happier.

But how small is it really? Here’s a little size comparison for you:

It’s amazing to think we even consider the PS Vita a handheld! Just look at the size of that thing! Granted, the screen is gorgeous in its own right, but the micro holds its own in portability, nostalgia, and absolute adorableness.

Next up, I’ve fired up Mr. Driller A so we can see this puppy in action:

But wait, what’s this? While I was snapping away, the game kept reverting to the opening animation after being idle for a few seconds… and upon pressing start again, I couldn’t help but get this odd feeling that the menu screen was different:

I’m embarrassed to say in all the years I’ve owned my copy of Mr. Driller A, I never noticed that there were two different menu images!

Though the micro is almost uncomfortably small, in all honestly I get a big enough kick out of playing it that I don’t mind having to put it much closer to my face than I do with any other handheld. Well, I admit extended periods of play may not be as comfortable with this as they would be playing GBA games on, say, a DS lite, but so far I haven’t put enough time in to notice.

Now all I need to do is start beefing up my meager GBA game collection!

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Vintage Finds: Japanese Harvest Moon: Friends of Mineral Town Strategy Guide

5 / 11 / 124 / 18 / 15

Let me tell you, I never thought I would walk into a used bookstore in Brisbane and come out with a copy of the Japanese strategy guide for Harvest Moon: Friends of Mineral Town! The bookstore in question touts over a million titles, but way at the back of the building is about a half a shelf dedicated to Japanese language titles, 75% of which are dictionaries and random Western novels translated into Japanese. But lo and behold, smushed in between all these lackluster titles was a real gem! It set me back $7, and though I didn’t own the game at the time (more on that later), I was more than happy that my husband urged me purchase it (we actually left the store and came back!).

Upon opening the cover and turning to the first page, it immediately becomes apparent that the guide was well loved by its previous owner (though it remains in otherwise immaculate condition):

What are these notes for? Why, they’ve listed the ingredients to make a cake! I love when people write in their books, but I don’t think I could bring myself to write in any of my strategy guides… Even if it were in pencil, I just wouldn’t ever feel it looked “right” anymore. Probably because I’m anal about that sort of thing. But when it’s a record of a previous owner, I love it! Plus pretty much all Japanese have awesome handwriting.

The majority of the book is rather standard fare: It details how to get your farm started, the variety of festivals and when they occur, and most importantly of all… how to woo the ladies. But above all, my favorite pages of the book are the first five or so, which depict in the most adorable comics the basic premise of the game and the various tasks related to farming you’ll engage in over the course of the game.

Be nice to your chickens, cows, and sheep, and they’ll provide you with eggs, milk, and wool! I’ve never seen a chicken so happy to lay an egg.

Check out the wide variety vegetables available over the course of the year! Our protagonist sure likes fantasizing about them. (left bubble with eggplant: autumn, middle bubble with tomato: summer, right bubble with lettuce: spring)

Don’t forget to think about your future once you’ve gotten settled into a routine! Our protagonist… thinks about babies as he does his daily hoeing. 

And finally, I’ve saved the best for last:

Check out all the various events that happen throughout the year! Hey, wait a second… Harvest Moon condones cock fighting? They may call it the “chicken festival,” but I think we all know what’s really going on there.

In closing, I must ask you: What is a strategy guide without a game? Nothing, that’s what! That’s why I made sure to get my hands on a Japanese copy of Harvest Moon: Friends of Mineral Town as soon as humanely possible. My dear Twitter friend in Japan managed to find me a pristine in-box copy for an extremely reasonable price! Pictures coming in a post tomorrow.

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Japan Envy: Japanese Cave Story 3D art is proof that Japan does everything better

5 / 2 / 124 / 18 / 15

I must confess, I haven’t played Cave Story. I’ve downloaded the free version, but it’s just one of those things I haven’t gotten around to… I know, I know! Shame on me. I feel like my shame of not having played so many important titles is a recurring theme on this blog…

Anyways! I’m not here to talk about game-related shame. I’m here to talk about Cave Story 3D, a game that was but a small blip on my radar, namely because I just could not stand the art direction NIS America went for on the 3DS remake. The original game’s art style was so quirky, so retro… Well, let me cut to the chase. For those of you who haven’t seen it, here’s the art that graced the NA/Europe cover:

Unfortunately, I can’t find anything appealing about this art style, so I never felt the need to have a physical copy of the game. Honestly, I feel like to completely negates the awesome feel of the original game, which, as we all know, was Japanese. The Japanese cover, however? Now that’s a different story…
Now that is gorgeous, if I do say so myself! The game is so much more appealing now! What’s that? “Don’t judge a game by its box art”? Yeah, well… 
Shinonoko, the artist behind said beautiful art, was also commissioned to do this promotional piece: 

Simply divine! Too bad the in-game graphics themselves aren’t being reworked for the Japanese release… Or are they? I’d rather not know the answer, because if it’s “yes” I’m going to have yet another reason to push me towards buying a Japanese 3DS, and my wallet just can’t handle that.

Interestingly, the Japanese version of the game will also include Ikki, Dragon Slayer, and Crazy Climber. 


What do you think of these new Cave Story 3D assets? And can anyone explain to me why Japan has all the fun?

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The “animefication” of Little King’s Story

4 / 3 / 124 / 18 / 15

I don’t believe I’m the only one who noticed that the new art direction for the sequel to Little King’s Story, titled The King, The Demon King and the 7 Princesses: New King Story (now that’s a mouthful), differs significantly from the original. Case in point:

King Corobo from Little King’s Story
“New and improved” King Corobo

I would be lying if I said I didn’t like his new character design at all, as I actually quite like the illustration above, but the fact of the matter is the original had such a unique, quirky art style that has been completely thrown out the window. I assume the majority of the reasoning behind the vast change in art style stems from the fact that anime/manga style art appeals to a much wider audience. With developer Cing dissolved, Marvelous Entertainment probably has free reign to do what they wish with the intellectual property rights. As such, we get this:

Who put thighs and ass in my Little King’s Story? Granted, shots like these are stills from event scenes and probably make up a small percentage of the game, but it’s clear that the series has a new, much more mainstream, direction. With early reports from Famitsu stating that the game will even have “love elements,” it sounds like New King Story is very much trying to catch the attention of a certain crowd. 
In-game screenshot from Little King’s Story 
New King’s Story. As you can see, the in-game graphics are ever-so-slightly more realistic. 
It’s sad to see such an original-looking title changed so drastically for what I can only assume to be an attempt to garner better sales. Though I don’t mind the new art direction, it looks too much like so many other games out there already. Little King’s Story‘s King Corobo was so iconic, but the Corobo from the new title? Not so much. 
Regardless, I’ll still be picking this one up when it’s released in the west (it’s already out for the PS Vita in Japan). And that’s even without having played Little King’s Story. I own it, I just haven’t gotten around to it, okay? Oh, the shame! 
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Sumioni initial impressions… and pizza!

3 / 27 / 124 / 18 / 15
Basically what I look like when I try to play video games

I debated calling this article “why I suck at video games” but that would be defeatist, now wouldn’t it? But let me take a moment to me recall a recent scenario for you:

I’m playing Sumioni, a PS Vita downloadable title, for review. Being the good, timely reviewer I am, I dive right into it, playing whenever I have a free moment. Enter the first boss of the game: A glowing, floating eyeball thing with pointy projectiles, that also happens to be the final boss for the game’s first ending (yes, ending – I’ll clarify momentarily). You know, the first and second tries don’t really count, since you have to get used to the enemy’s patterns, right? Well, yours truly probably clocked in at about 10 tries before throwing in the towel and handing the shiny black handheld over to my husband, who hadn’t touched the game before that moment. I throw him into the deep end and have him restart the level I’m currently on – why waste time replaying earlier levels just so he can learn the ropes? 
Shaun beat that boss in two tries. That’s once to figure out all of the game’s controls and the boss’s attack patterns, and a second time to get ‘er done, as they say. I knew my husband was a fiend when it comes to games (you should see him play DotA…), but I was not prepared for immense gap in our skill levels. Does that mean that Sumioni is disgustingly hard, or even more difficult than your average platformer? Well… probably not, because I already knew I was pretty bad at gaming. But it makes for a good story, eh? 
That said, I’ve only gone through the first two endings of the game so far (with help from Shaun, of course). You get a rating at the end of each level (which so far have only taken about 2-4 minutes to complete) which will dictate how you will progress on the level “tree.” There are a total of six endings, the first being the easiest to obtain and that last, which I assume is the “best,” being the hardest. You’ll need to get a lot of 2 and 3 star level ratings to follow the tree down to the better endings, which means replaying the initial levels a lot of times. The fact that the game doesn’t really tell you how it scores you at the end of each level is a little confusing, but from what I gather it’s based on the usual stuff: how much damage you’ve incurred and how long it took you to clear the level. 
Graphically, I’m quite fond of the game. Many have compared it to Okami, and it’s true that they’re both based on the Japanese art form known as sumi-e, but Okami was so much more colorful and vibrant than Sumioni, so I think in the end the comparison is pretty arbitrary. The backgrounds are rather sparse, much like sumi-e paintings, but so far have been pretty varied between levels. I’ve been seeing a lot of the same enemies, though… Let’s hope that changes as I progress further. 
And what self-respecting Japanese game
would be complete without a cute princess?
Sumioni utilizes the front and back touch pads in a continuation of the sumi-e theme by allowing you to draw platforms and execute spells by swiping the screen as if your fingertip were a paintbrush. At the same time, you’ll be controlling your demon’s movements with the analog stick or directional buttons, and jumping and attacking with x and square, respectively (I find I prefer using up on the analog stick to jump, though). When your ink meter runs out, and it will run out, you’ll need to rub the back touch pad in order to recover ink. Let tell you, this happens a lot. I don’t know if it’s the way I play, but in boss battles in particular, my pattern of actions goes something like this: thunder magic, fire magic, swipe swipe swipe rear touch pad. Rinse and repeat. You’ll need to be fast, and regaining your ink feels so painfully slow… It’s a fun mechanic but I’m finding it a little hard to get used to. For one, it gets tiring swiping so furiously after a while! Drawing platforms on the screen to evade enemies and position yourself for optimal attacks never gets old, though. 
From what I’m hearing the game doesn’t take more than 6-8 hours to complete, so I should be able to finish my playthrough and have my review up before the week is out. Until then, feel free to ask any questions if you’re at all interested in this title and I’ll do my best to answer them!
Oh, wait. Did someone say… pizza?
Yup, that’s right! And not any pizza. Sumioni pizza. The few blogs I read that covered this interesting collaboration seemed rather disgusted by the prospect, but I have to say, if I lived in Japan, I would’ve ordered that pizza the day it was released. As it stands, it the promotion was just concluded yesterday, unfortunately.
This awesome pizza not only has squid ink sauce to make it look like it was splattered with ink, but also those funny looking pointed crust pieces that are meant to look like demon’s horns, or so the advertisement says. Other toppings include cheese (of course), basil, tomatoes, tomato sauce, and actual squid. 
So, the big question is: Would YOU eat it? I’m personally salivating at the very thought. 
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“Poison has a Stick” may be the best idea for a joystick mod ever

2 / 28 / 124 / 18 / 15

Let me profess that I literally know next to nothing about joystick modification. In fact, I’m not much of a fighting game fan in general, though I am known to rock a pretty solid Lee in Tekken and Arc Systems Works is always on my radar for their sleek titles (I’m looking at you, BlazBlue Continuum Shift Extend Vita). In fact, I can honestly say that I’ve never played more than 5 minutes of a Street Fighter game (or Final Fight, for that matter), and as such I know next to nothing about the intriguing, pink-haired character known as Poison who will be making an appearance in the roster of Street Fighter X Tekken… Except for the fact that she is famous for being a transgendered female character. Which I think is thoroughly awesome, if you had any doubts.

Long-time games writer shidoshi (who you may know as @pikoeri) echoes my sentiments – he even got the chance to interview Yoshinori Ono about Poison, and he refrained from any of the usual snide remarks that most so-called games “journalists” make when talking about her. I highly suggest checking the interview out if you haven’t seen it already.

But now you must allow me to get right into the meat of this post: the beautiful Poison-themed joystick mod shidoshi has created, aptly named “Poison has a Stick”:

Beautiful, is it not? I’d play a fighter with that joystick any day of the week. For clarification on the little innuendo you may have picked up on regarding the interesting placement of the joystick, here are shidoshi’s thoughts in his own words:

“[…] This stick wasn’t made with the intention of making fun of the character Poison or her “is or isn’t she transgender” status, nor was it done simple for some sort of cheap “it’s a trap” connection. I mean, of course—the design was absolutely done in good fun and with a lot of humor—but it was done in celebration of the character of Poison, not in mocking her or what she is.” (source)

Now excuse me while I go brush up on my fighting skills so I can justify a snazzy joystick purchase – it’s just too bad this one’s one of a kind!

UPDATE: shidoshi posted over on his Twitter this amazing picture of none other than Yoshinori Ono holding the aforementioned joystick at a Street Fighter X Tekken event! How awesome is that?

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Japan Envy: Limited edition game consoles, Kingdom Hearts edition

1 / 19 / 124 / 18 / 15

Sometimes I feel like I could just throw my money in Square Enix’s general direction. I know that’s a funny thing to say, given my recent disdain for certain Final Fantasy titles that will not be mentioned, but for some reason I keep going back to Square Enix for more, particularly when it comes to Kingdom Hearts. The release date and a limited edition 3DS for the latest Kingdom Hearts title have been announced, and I am really liking the 3DS’s design.

source

Even if you don’t like Kingdom Hearts, you’ve got to admit that’s a pretty sleek design! I particularly like the pink crown and the contrast it provides. Now, I’ve never bought a limited edition console before, and I’m definitely not going to start here, but that won’t stop me drooling over it a little bit.

Kingdom Hearts 3D will be released on March 29th in Japan, which is soon enough that I think it’s high time we catch wind of a localization (c’mon, it’s bound to happen). Of course, if you want the 3DS, you’re going to have to import. The first print run of the game will also include a limited edition AR card, which unlocks a difficult to obtain Dream Eater in the game.

Square Enix also sent out a few new screenshots for the game. One, in particular, is pretty interesting to me:

Now maybe I’ve been out of the loop, but I honestly didn’t realize Axel would be in the game (those of you who’ve played Kingdom Hearts should know why). Admittedly I was a bit of an Axel fangirl back in the day, so it’s nice to see him make a comeback.
EDIT: Well, it has quickly come to my attention that I am incorrect! That’s not Axel, but Lea, as is evident in his lack of certain distinct facial markings. I haven’t played enough of Kingdom Hearts: Birth By Sleep to know much about Lea, and I won’t spoil it for you all, but needless to say he isn’t all that different from Axel. Now finishing Birth By Sleep before Kingdom Hearts 3D comes out is a top priority! 
Though I should probably know better than to get too excited for a Kingdom Hearts title these days, I’m going to continue to be optimistic for this one. Are any of you planning on picking it up when it comes out? 
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Name: Anne Lee
Birthday: December 13
Fav food: Mochi

Chic Pixel is where I write about my favorite aspects of Japanese pop culture, with a focus on the cute and nerdy! Read More >

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Check out these super cute Sanrio blind boxes I go Check out these super cute Sanrio blind boxes I got from Miniso! Which one do you like best? ✨
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#kawaiiaesthetic #kawaiiness #kawaiioftheday #sanrio #sanriocore #sanriocharacters #kuromi #miniso #minisolife #blindbox #blindboxopening #blindboxes #cuteaesthetic #pinkaesthetic #pinkgirl #kawaiihaul #cutefinds #toyunboxing #sanrioaesthetic #kawaiicute
Hello 2023! 💖💖 And hello IG! You’ve probab Hello 2023! 💖💖 And hello IG! You’ve probably seen me in stories but it sure has been a while since I posted on the feed 🥲 check these adorable chocolates @mayhaps.bella got me in Belgium! 🍫🍫 2023 goal is to share more because I love to take fun pics interact with you all! And less worrying about the pressure to post videos unless I feel like it haha 😆 what’s one fun thing you’re looking forward to in the rest of January? 
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#nerdyflatlay #hobonichitecho #hobonichi #hobonichiweeks #hobonichi2023 #kawaiiness #kawaiioftheday #kawaiiaesthetic #cutekeychain #airpodscase #cuteaesthetic #kawaiistyle #ladygamer #gamergirlsofinstagram #gamersofaus #8bitdo #cutestyle #gamingfolk
How cute are the contents of the Moonlight Magic 🌙 Hello Kitty and Friends @bokksu box? I love the pouch and coin purse designs! Whenever I get one of these snack boxes, I  dole out the snacks over a week or two for maximum enjoyment 😋 I can't wait to try the pudding mochi especially! #gifted
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#hellokitty #hellokittyandfriends #hellokittyaddict #sanriolover #sanriocharacters #sanrio #sanriocore #sanrioasthetic #japanesecandy #japanesesnacks #snackbox #bokksu
I've been wanting to try trading card deco since I I've been wanting to try trading card deco since I saw @bunnycartoon share her amazing designs! For my first attempt I had to bling up this perfect retro Super Mario Bros. movie card 🍄 Ready to add stickers to every card I own now 😝 
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#toploaderdeco #toploader  #supermario #supermariobros #supermariobrosmovie #nintendogram #nintendofan #tradingcards #stickerdeco #stickerporn #mariobros #mariogames
I caved and bought the Splatoon 3 OLED Switch! It’s so pretty 😍😍 If you like to play in handheld mode, the OLED screen is a huge improvement!!
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How cute is this Keroppi water bottle?! 🐸 You'r How cute is this Keroppi water bottle?! 🐸 You're meant to color on it with markers but I love the black and white look so I'm keeping it as is. Thank you so much for sending it and the Sanrio puzzle to me, @cozynamie! It came at a really tough time when I was going through separating with my husband of 12 years and it really lifted my spirits. I'm really grateful for all of the wonderful people I've met here on IG and am happy to have energy/motivation to post more again 💕
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